getTextFormat(beginIndex:int = -1, endIndex:int = -1):flash.text:TextFormat
會傳回 TextFormat 物件,包含 beginIndex 和 endIndex 參數所指定之文字範圍的格式資訊
UI組件Button的實體開啟了Toggle屬性,切換指定文字欄位tf3的TextFormat屬性
import fl.controls.Button; import flash.events.Event; import flash.text.TextFormat; // var tf1:TextField = new TextField(); tf1.autoSize = TextFieldAutoSize.LEFT; tf1.text = "1.ABCDEFGHIJKLMNOPQRSTUVWXYZ"; tf1.x = 30; tf1.y = 30; tf1.background = true; addChild(tf1); // var tf2:TextField = new TextField(); tf2.autoSize = TextFieldAutoSize.LEFT; tf2.text = "2.ABCDEFGHIJKLMNOPQRSTUVWXYZ"; tf2.x = 50; tf2.y = 60; tf2.background = true; addChild(tf2); // var tf3:TextField = new TextField(); tf3.autoSize = TextFieldAutoSize.LEFT; tf3.text = "3.ABCDEFGHIJKLMNOPQRSTUVWXYZ"; tf3.x = 70; tf3.y = 115; tf3.background = true; addChild(tf3); // var format1:TextFormat = new TextFormat(); format1.color = 0x0000FF; format1.font = "04b_08"; format1.size = 24; // var format2:TextFormat = new TextFormat(); format2.color = 0xFF2255; format2.font = "Times New Roman"; format2.size = 36; // var format3:TextFormat = new TextFormat(); format3.color = 0x662255; format3.size = 42; format3.font = "Orator Std"; //trace(format3); // var startRange:int = 7;//啟始字元 (0 base) var endRange:int = 12;//結束字元+1 (0 base) tf1.setTextFormat(format1); tf2.setTextFormat(format2, startRange); tf3.setTextFormat(format3, startRange, endRange); //new運算子建構Button組件實體myButton var myButton:Button = new Button(); addChild(myButton); myButton.width = 250; myButton.label = "取得 tf1 的 format1,據以改變 tf3 的文字格式";//取得或設定組件的文字標籤 myButton.toggle = true;//開啟-是否可以切換按鈕 /*selected屬性 http://help.adobe.com/zh_TW/Flash/CS5/AS3LR/fl/controls/LabelButton.html#selected myButton.selected = true; 將Button組件實體myButton移動到座標(50,230) */ myButton.move(200, 210); //; var format:TextFormat = new TextFormat(); format = tf1.getTextFormat(); // myButton.addEventListener(Event.CHANGE, changeFormat); function changeFormat(e:Event):void { if (e.currentTarget.selected) { tf3.setTextFormat(format, startRange, endRange); e.currentTarget.label = "回復 tf3 原本格式"; } else { tf3.setTextFormat(format3, startRange, endRange); e.currentTarget.label = "取得 tf1 的 format1,據以改變 tf3 的文字格式"; } }
適用於 Adobe Flash Professional CS5 的 ActionScript 3.0 參考__flash.text.TextField.getTextFormat()方法
適用於 Adobe Flash Professional CS5 的 ActionScript 3.0 參考__fl.controls.LabelButton.selected屬性
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