import flash.geom.ColorTransform; import flash.display.BitmapData; import flash.display.Bitmap; import flash.events.Event; import flash.geom.Rectangle; import flash.events.MouseEvent; import flash.display.Sprite; import flash.display.Graphics; var xPos:int = 0; var yPos:int = 0; var ctf:ColorTransform = new ColorTransform(.99, .99, .99, .88); var bmd:BitmapData = new BitmapData(550,400,false,0xffff00); var bm:Bitmap = new Bitmap(bmd); var rec:Rectangle = new Rectangle(0,0,bmd.width,bmd.height); addChild(bm); var circle:Sprite = new Sprite(); circle.graphics.beginFill(0xffff00,1.0); circle.graphics.drawCircle(50,50,20); circle.graphics.endFill(); var container:Sprite = new Sprite(); container.addChild(circle); this.addEventListener(Event.ENTER_FRAME,loopHandler); function loopHandler(event:Event):void{ bmd.colorTransform(rec,ctf); xPos += (mouseX - xPos) / 12; yPos += (mouseY - yPos) / 12; bmd.draw(container); circle.x = xPos; circle.y = yPos; return; }
2011年11月21日 星期一
[AS3] 殘影效果拖曳_BitmapData.colorTransform()、draw()
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